I will write again about the details of the data.
About Age
First of all, the ages of the players are different between 2021 and 2022. To put it simply, to make the 2022 version, you have to add +1 to the age of the player.
The advantages and disadvantages of adapting the ages to the 2022 version
Advantages
Increases realism
Disadvantages
More work (all players' ages need to be changed)
We will decide which one to use as soon as we get the results of the questionnaire we are currently working on.
About abilities and positions
Since the theme of the game is to recreate the 21-22 season, it would be unrealistic to leave it as it was in 2021 (e.g., breakout players would still have low ability values).
So this time I would like to modify the ability values of the players as well.
Basically, we will bring in the same abilities as in eFootball2022, but there are some players that are not included in the game. However, there are some players whose abilities are not included in eFootball2022, so we will be using the abilities of FIFA and Football Manager as a reference and modifying them.
(For players who are not included in those three, I will assess their abilities by referring to various websites and videos.)
Additional players
I'm going to talk about live updates (on my own).
Normally, players would be added to the game on a regular basis, but we can't expect that to happen now.
So, I would like to add players on my own and update the data regularly.
The following criteria will be used to determine whether or not to add a player.
1.The player is a member of the league team.
2. In the cup competition
3.Players who have been promoted to the first team
4.Players who are likely to be promoted to the first team
5. Players who are playing outstandingly well in the youth team
However, it is difficult to cover all of them by myself, so it may take some time... Please understand.
That's all for now.
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